Tuesday 27 April 2010

Rockstar Games Playing Session

Manhunt -Playstation 2

-Target audience: Men, Teenage boys
-Appeal: Violence without consequences
-Controversial aspects: killing, swearing, execution, gore

Table Tennis -Xbox 360

-Target audience: Men
-Appeal: realistic game play
-Controversial aspects: -none-

Midnight Club: Los Angeles -Playstation 3

-Target audience: Men, Teenage boys
-Appeal: Fast gameplay, realistic graphics, Cars are exact copies
-Controversial aspects: dangerous driving

Grand Theft Auto: Vice City -Playstation 2
-Target audience: Men, Teenage boys
-Appeal: escape from reality, you can do what you want - legal or not
-Controversial- Crime, Swearing, Killing, Dangerous driving, Prostitution

Canis Canem Edit -Playstation 2
-Target audience: Teenage boys
-Appeal: school without studying, revenge on bullies and strict teachers
-Controversial: School fights, bullying, larger characters are meant to look comical, lots of stereotypes

Red Dead Revolver -Xbox
-Target audience: Men, Teenage boys
-Appeal: taps into childhood cowboys and Indians games but more mature e.g blood
-Controversial aspects: Guns, Blood, Bounty hunting

Why are Rockstar games so successful
-Consequence free law breaking and recklessness
-Lots of different genres of games to appeal to different kinds of gamers
-Aimed at a male audience which has the largest proportion of gamers
-Make games for more than one console
-They are a 3rd party company and so are independent from console making companies so they have full control over their games and they can make original games

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