Tuesday 27 April 2010

Rockstar games analysis - Adam, Aidan, Verity and Beth.

1. Who are the games aimed at (target audience)
2.What is the appeal of each game
3. What are the controversial aspects?

Game

Bully -
  1. It is aimed at teenagers
  2. It is a violent game but it is has funny aspects, it is similar to GTA
  3. The main character is a negative character
Red dead revolver -
  1. It is aimed at older teenagers and some western fans
  2. It is tense because you are under pressure as the cowboys are hiding, it is quite unique
  3. He is heroic but he is still doing crime and as it is set in older times it seems like it is okay
Man Hunt -
  1. It is aimed at young adults
  2. It's main appeal is that it is pure violence
  3. Everything you do is completely illegal
Midnight club LA -
  1. It is aimed at young teenagers and car enthusiasts
  2. There is a variety of cars and bikes, it can be free roam to explore the city
  3. Illegal street racing and you can go on the pavement and hit pedestrians
GTA vice city -
  1. It is aimed at adults and people who love vice city
  2. sandbox game, different characters and you can do what you want
  3. drugs, guns prostitutes, violence pretty much everything is illegal
Rockstar table tennis -
  1. It is aimed at family's and table tennis fans
  2. there are real life characters and it is realistic
  3. They have kept it clean because it is family orientated
4. Why have Rockstar been so successful?
- Because they have appealed to lots of different of audiences and they use most genres and are different from each other. Also a lot of them allow you do to what you want ( what you can't do in real life ). Also they have lots of original aspects.
THANK YOU FOR LISTENING

Rockstar Games Playing Session

Manhunt -Playstation 2

-Target audience: Men, Teenage boys
-Appeal: Violence without consequences
-Controversial aspects: killing, swearing, execution, gore

Table Tennis -Xbox 360

-Target audience: Men
-Appeal: realistic game play
-Controversial aspects: -none-

Midnight Club: Los Angeles -Playstation 3

-Target audience: Men, Teenage boys
-Appeal: Fast gameplay, realistic graphics, Cars are exact copies
-Controversial aspects: dangerous driving

Grand Theft Auto: Vice City -Playstation 2
-Target audience: Men, Teenage boys
-Appeal: escape from reality, you can do what you want - legal or not
-Controversial- Crime, Swearing, Killing, Dangerous driving, Prostitution

Canis Canem Edit -Playstation 2
-Target audience: Teenage boys
-Appeal: school without studying, revenge on bullies and strict teachers
-Controversial: School fights, bullying, larger characters are meant to look comical, lots of stereotypes

Red Dead Revolver -Xbox
-Target audience: Men, Teenage boys
-Appeal: taps into childhood cowboys and Indians games but more mature e.g blood
-Controversial aspects: Guns, Blood, Bounty hunting

Why are Rockstar games so successful
-Consequence free law breaking and recklessness
-Lots of different genres of games to appeal to different kinds of gamers
-Aimed at a male audience which has the largest proportion of gamers
-Make games for more than one console
-They are a 3rd party company and so are independent from console making companies so they have full control over their games and they can make original games

Rockstar playing session

Rockstar playing session:
1. Who are each of the games aimed at?
2. What is the appeal of each game?
3. By playing the games, why do you think Rockstar Games have been so successful?
4. What are the controversial aspects of the games?

Red Dead Revolver:
1. Man-babys, anyone older than 12, just boys.
2. You can learn to shoot etc. because it gives you lessons on the game. It has a story to follow.
3. The game has a realistic western theme.
4. Too gory when you're not expecting. Good guy is committing crimes.

Manhunt:
1. Lads
2. You collect items which help you later on for killing people. Good graphics.
3. Big hype surrounding it so people wanted to buy it, and the danger and violence made it more fun to play.
4. Have to kill everyone, and you watch it close up.

Table Tennis:
1. Family orientated. Young & old people can play.
2. Characters are realistic. Simple game.
3. Fun games which are realistic and last long.
4. Not controversial and it is kept this way because it appeals to a family audience.

Midnight Club:
1. Lads.
2. Very fast visuals. Good graphics.
3. Any age could play.
4.

Grand Theft Auto Vice City:
1. Lads
2. Good music. Missions to complete and there is a lot of freedom with the cars and what the people can do.
3. Freedom in the games.
4.

Canis Canem Edit Bullwoll Academy:
1. Lads
2. Relatable because its set in school. Missions.
3. Simple and both genders could play.
4. People could think its ok to bully.

Video Games

1. Who are each of the games aimed at?
2. What is the appeal of each game?
3. By playing car games why do you think Rockstar games have been so successful?
4. What are the controversial aspects of the game?

Manhunt

1. This game would appeal for males between the ages of 18-30
2. The appeal of the game is the player becomes a surreal character due to killing people violently.
3. -
4. The controversial aspects are the bloody violence.

Table Tennis

1. Men, sports fanatic mainly table tennis fans.
2. Realistic and the sport itself.
3. -
4. Nothing is controversial

Midnight Club

1. Men, young children to older adults the age of 30
2. Expensive cars, racing against others and realistic/lifetime location
3. -
4. Speeding, crashing cars into each other and illegal street racing?

GTA: Vice City

1. Male, 18 to 30 however teenagers under the legal age.
2. Surreal character, live a life of a criminal, the storyline.
3. -
4. Illegal activity, Crime, Violence, Swearing, Sex and drugs.

Bully

1. Male, teenagers to young adults, 16 to 25
2. player is allowed to pursue bullying, fighting and swearing without the .
3. -
4. Bullying and violence

Red Dead Revolver

1. Male, 18 to 30
2. Different time, first-person character, storyline, violence.
3. -
4. Violence
RockStar playing session

1. Who is it aimed at?
2. What is the appeal of each game?
3. Why have RockStar games been so successful?
4. What are the controversial aspects of the game?

'Midnight Club Los Angles'
1. Boys and people who enjoy racing games or are interested in cars and driving
2. It has a good soundtrack, multiple view points, choice (e.g.. choosing cars and courses) and the option of multiplayer so you can play with friends/family
3. They try to appeal to every person and they have good graphics, they are realistic and have good story lines.
4. Could encourage dangerous driving

'Grand Thief Auto- Vice City'
1. Young adults and teenagers
2. Being in control of the character, doing missions and unlocking things.
4. It is very violent and uses strong language, glorifies theft and crime

'Bullworth Academy'
1. Teenage boys aged 12-16
2. Being a fictional character who can be rebellious
4. Fighting and strong language and giving children the wrong idea

'Red Dead Revolver'
1. Teenage boys and young adults
2. Follows a story line and is based on wild west themed films
4. Guns, murder and violence

'Man Hunt'
1. 15+ males
2. Can change settings and fighting
4. Brutally violent

'Table tennis'
1. All ages and genders
2. Can play with family and friends, can choose a character and location and is easy to play and get good at.
4. Making people lazy

Playing Video Games

Who are each game aimed at?
Grand Theft Auto - male audience due to adult themes. 18+
Bully - male teenagers. 15+ to late 20's
Red Dead Revolver - male audience. 16+
Manhunt - male audience. 18+
Table Tennis - all ages and both male and female audience.
Midnight Club - aimed at females and males. 12+

What is the appeal of each game?
GTA - freedom to do anything.
Bully - freedom to do anything.
RDR - wild west violence.
Manhunt - aggressive, survival.
Table Tennis - easy to use.
Midnight Club - fast driving, exhilerating.

By playing the games, why do you think rockstar has been so succesful?
GTA - original when first produced.
Bully - original.
RDR - difficult so therefore motivates you to play more.
Manhunt - thrilling and original.
Table Tennis - cheap and easy to use and addictive.
Midnight Club - fun and addictive.

What are contraversal aspects of the game?
GTA - really aggressive, gorier than other games.
Bully - bullying, aggresive.
RDR - playing an infamous character, shooting.
Manhunt - law breaking, violence.
Table Tennis - isn't contraversal.
Midnight Club - fast cars, competitive races.